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Spoilers Ahead
This page contains spoilers for a Studio Addition. View at your own discretion.
The Clock Tower is a room in Blue Prince. It is listed as Room 3 of the Studio Addition page in the Room Directory.
Clock Tower can be permanently added to the draft pool in the Drafting Studio.
The Clock Tower cannot be drafted when facing North on either Wing (can draft on corners).
The Clock Tower often contains one or more items on the table next to the swan statue. The possibilities are:
The Clock Tower contains one note, sitting between a swan statue and a rune fragment.
The note reads:
Southward I see a swan,
Ashen like sands of the shore,
Carried by westwardly winds,
Rouge like the moon of the north.
Eastward I see a crow,
Dark are the days coming fourth.
The fragment seen on the table is actually a clue for the Sanctum Puzzle. It establishes the correct mote to one specific border. For more on this, refer to the Realm & Rune book.
The Clock Tower increases the next day starting key
for every Tomorrow
room present in the mansion. This includes the Clock Tower itself.
While this room does not obviously have a puzzle, in Room 46 after the first time the room has been reached, it contains a hint for a Sanctum Key being "high up among the clocks". This alludes to it being within the Clock Tower.
Some hints and other puzzles throughout the game refer to the time 1:30 as the "sacred hour", implying that this time is important, especially given the room's directory description. The time also appears in other contexts.
Some of these locations include:
When combined with mentions of the sacred hour in the Clock Tower's Room Directory description or that the letters in the poem in the Clock Tower spell out "SACRED", the connection of the time being important is increased further.
One of the clocks of the Clock Tower is broken and does not have its time change. Its time is exactly 1:30. Additionally, at the bottom of the tower, a clock is inscribed in the floor, which is also set to 1:30.
The solution to this puzzle is to be inside the Clock Tower at 1:30. Note that this only works the first time it is 1:30 in a day; waiting until 1:30AM or even 12 hours past that does not work. A cutscene will play, revealing a hidden room inside the Clock Tower.
The room that opens from solving the puzzle is not permanently open, so it needs to be opened again to come into the room again. This room contains eight clocks that must be set to specific times according to the eight memos inside.
To solve this puzzle, knowledge of what memo colors mean, including that handwritten red memos (as the 8th memo is) are different than regular red memos, is required. This information can be learned in Security.
* The first memo establishes an important rule for excluding possibilities: all times must be unique.
We are left with the answer:
| Clock | Time |
|---|---|
| 1 | 05:00 |
| 2 | 05:08 |
| 3 | 05:57 |
| 4 | 06:00 |
| 5 | 07:00 |
| 6 | 08:00 |
| 7 | 08:05 |
| 8 | 09:00 |
Using this answer will cause a drawer on the base of the fifth clock to open, revealing a Sanctum Key.
[Upgrade Spoiler: Cloister] The Clock Tower can be drafted from the Cloister of Draxus. Doing so immediately provides 4