Coins

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A pile of five coins
The UI icon for coins
Gold is the currency by which you can purchase goods and services from SHOP rooms on the estate.
― Glossary of Terms

Coins, gold, or gold coins, are a resource in Blue Prince. The primary use of coins is to purchase items at shops. They are almost universally referred to in-game using the icon.

As a resource item, they are frequently found in piles of up to five coins at a time, which can all be collected in a single action. Coins can be dug up from dig spots, found with a Metal Detector, or may have either random or fixed spawns in certain rooms. They can also be provided directly to the player by a range of effects.

Sources

Coins may spawn in many rooms as items, which can be picked up. They can also appear inside most containers such as trunks and dig spots.

The following rooms have an effect based on providing coins:

The following items have effects which may give additional coins, possibly in addition to other effects:

  • Metal Detector: Rooms often spawn with additional coins
  • Workshop [Contraption Spoiler: Detector Shovel] Detector Shovel: Metal Detector + more likely to get more coins when digging
  • Treasure Map: Treasure may have 25 or 40 in it
  • Coin Purse: Whenever you collect coins, gain a third extra
  • Workshop [Contraption Spoiler: Lucky Purse] Lucky Purse: Double coins gained

The following effects also often give coins:

There are several coin sources that may only be claimed once:

Uses

The main use of coins is being spent in Shops, which provide items or other services for coins:

Some purchases are limited use which serve as a goal to afford rather than being particularly useful for the current day:

  • [Trophy: Trophy of Wealth] The Trophy of Wealth is a one-time purchase once the regular Showroom items are bought out
  • [Rare Room: Bookshop] All Bookshop purchases are permanent
  • [Very Secret Room: The Armory] The Axe is limited to 3 uses a savefile
  • [Post-Credits Room: Mount Holly Gift Shop] All Gift Shop purchases are permanent

Non-shop rooms or effects that allow spending coins:

  • A coin may be thrown into the Fountain once per day
  • West Path [Outer Room: Shrine] Making a donation to the Shrine costs coins

Other interactions

  • Chapel: -1 on entry
  • Laundry Room: Can swap coins with gems / keys
  • West Path [Outer Room: Shrine] While cursed, 1 is lost whenever a Shop or Red Room is drafted
  • [Major Constellation: Spiral of Stars] After 82 words are added, activating the Spiral of Stars prevents any additional coins from being gained for the rest of the day. This does not prevent the coin count from being increased by swapping it for a higher total resource using the Laundry Room.
  • After making a Shop purchase, if the player has more than 99999, coin count is set to 99999