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Spoilers Ahead
This page contains spoilers for a Very Secret Room. View at your own discretion.
The Armory is a room in Blue Prince. It is listed as Room 7 of the Shops page in the Room Directory.
The Armory can only be added to the pool using the Mantle of the Knight, given by the puzzle in The Precipice.
The Armory has some placement restrictions when drafting into B1, D1, B9, and D9:
The Armory will always contain 3 items for sale, out of the four below.
| Item | Cost | Image |
|---|---|---|
| Knight's Shield | 8 |
|
| Morning Star | 8 |
|
| Torch | 8 |
|
| The Axe | 32 |
The Morning Star and Knight's Shield are always for sale. Either The Axe or Torch is also sold, but The Axe stops being sold once it has been used 3 times.
[Upgrade Spoiler: Cloister] Drafting the The Armory from the Cloister of Orinda will cause a random Antechamber door to open.
[Upgrade Spoiler: Cloister] Drafting the The Armory from the Cloister of Veia will cause it to contain eight dirt piles near the fireplace.