Blue Rooms
001-012
013-024
025-036
Bedrooms
Green Rooms
Further rooms
Studio Additions
Studio Additions
Found Floorplans
Found Floorplans
Outer Rooms
Outer Rooms
The Foundation is a room in Blue Prince. Listed as Room 001 in the Room Directory, The Foundation is a very barren room. It has no floor, revealing the earth beneath the manor, and its walls are covered in rock. There are plenty of wooden boards in this room along its walls, and a few act as traversal between the Foundation's three doorways. There is a central pillar, and an elevator which hovers slightly off the ground.
The Foundation has several limitations:
This leaves just 17 positions in which the Foundation can be drawn and placed. It is also much rarer on Rank 3 than usual.
The Foundation can generally only be drafted once, as drafting it will permanently remove the floorplan from the draft pool; see the permanence effect below.
Beyond the Estate
This section contains datamined information about rarity. It may contain spoilers for various stages of the game.
When drafting on Rank 3, there is a 90% chance that The Foundation will be removed from the draft pool for that draft.
The Foundation's Dynamic Rarity is set after reaching Rank 4 on a given day.
As The Foundation is one of the rooms that cannot have its rarity manually changed, this dynamic rarity always matches its actual rarity.
The Foundation always contains two dig spots near the wooden walkways. It may contain up to two additional dig spots either side of the elevator.
The Foundation contains an elevator hanging above a chute that seems to lead deep underground. It is raised a few feet off the ground, initially too high to reach.
If a room is drafted in such a way that a door leads into the back wall of the Foundation, so that it would ordinarily cause the doorway to be boarded up, it instead reveals a secret mechanical panel. On this panel is a crank labelled "FOUNDATION" that, when interacted with, lowers the elevator to ground height over a brief cutscene. The elevator will then be permanently accessible and can be taken down to the Basement.
The Foundation does not reset each day, similar to the Entrance Hall and Antechamber. This means that it will permanently remain in whatever position and orientation it is initially drafted in. A Foundation that exists in the house but has not yet been reached today can be drafted into like any other room, which carries the benefit of never being locked due to how drafting into existing rooms works.
Unlike other permanent rooms, Repellent can be used on The Foundation. This prevents The Foundation from reappearing the next day and returns it to the draft pool seven days later.
The Outer version of The Foundation will appear as it does in its initial state, with the elevator raised above ground level and inaccessible, and with no way to access the elevator crank.
Due to The Foundation's permanence, an Outer Foundation will not reset at the end of the day and will then permanently occupy the Outer Room cave. The usual drafting door will be found open by default and no other Outer Rooms can be drafted. If another floorplan is "monked" during this time, then that floorplan is still removed from the draft pool despite drafting the Outer Room being impossible, meaning that the monked floorplan will be simply inaccessible for the day.
After a day or two in this state, a can of Repellent will appear in the Entrance Hall on the central table accompanied by a bemused note from Anne Babbage describing how to remove the Outer Foundation. Using Repellent on the Outer Foundation will cause it to vanish the next day and allow new Outer Rooms to be drafted. The Repellent and the letter will appear in the Entrance Hall every day until this is done, potentially serving a daily source of Repellent for players who do not mind having no functioning Outer Room.
Most of the time, drafting The Foundation as an Outer Room will also cause the actual Foundation to be removed from both the house and the draft pool the next day. If this happens, the Foundation lift also becomes permanently inaccessible as it cannot be called down. Once the Outer Foundation is repelled, the Foundation floorplan will appear in the draft pool again in one week, the same as if the main Foundation had been repelled.
If you've found a new clue, you know what to do.
Why does the Outer Foundation remove the main Foundation some of the time but not all of the time?
What determines how many days it takes Repellent to appear?
For more information on Blessing of the Monk interactions, see Shrine/Notable_Monk_interactions.